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AI Insights · Timothy · July 2021

Top 5 Hypercasual Games in Turkey Q2 2021

Discover the performance of the top 5 hypercasual games on a unified platform in Turkey during the second quarter of 2021, based on data from Sensor Tower.

Top 5 Hypercasual Games in Turkey Q2 2021

The second quarter of 2021 saw significant activity in the hypercasual games category in Turkey. Here are the top 5 games that made a mark, with insights into their weekly downloads, revenue, and active users.

Bridge Race from SUPERSONIC STUDIOS LTD experienced a notable increase in weekly revenue, peaking at around $116 in the week of May 31. Weekly downloads showed a fluctuating trend, starting at 126.6K and peaking at 405.7K in the week of May 10 before settling around 126.7K by the end of June. Active users saw an initial rise to 809.2K in early May, followed by a gradual decline to approximately 343.8K by the end of the quarter.

Hair Challenge by Rollic Games showed an initial surge in weekly downloads, reaching 435.1K in late April and maintaining a steady rate around 256.8K by the end of June. Weekly revenue peaked modestly at $24 in early June. Active users saw a peak of 909.8K in early May, with numbers slightly dropping to 645.4K by the end of the period.

Going Balls from SUPERSONIC STUDIOS LTD maintained consistent weekly revenue, peaking at $148 in mid-April. Weekly downloads showed a decline from 358.1K at the start of the quarter to 113.5K by the end of June. Active users peaked at nearly 1.4M in early May and gradually decreased to around 674.2K by the end of the quarter.

Paper Fold by AI Games FZ saw its highest weekly revenue of $12 in May. Downloads peaked at 600K in mid-May, before declining to 37.1K by the end of June. Active users peaked at 1.18M in mid-May, with a decline to 443.7K by the end of the period.

Body Race from Gismart experienced a strong debut in weekly downloads, peaking at 587.1K in late May, before gradually declining to 57.5K by the end of June. Active users peaked at 995.4K in late May and decreased to approximately 253.5K by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021